Overview

JavaScript and Antibot both elevate Computer & Video Games's active barrier profile
| Value | |
|---|---|
| WAF | 94% |
| Antibot | 27% |
| CAPTCHA | 26% |
| JavaScript | 44% |
| Rate Limiting | 22% |
| TLS | 13% |
WAF leads at 94%. JavaScript (44%) and Antibot (27%) together form a multi-layer active stack — more than most sectors deploy alongside WAF.
Barrier Landscape

WAF leads Computer & Video Games at 94% — JavaScript is the main secondary layer
| Value | |
|---|---|
| WAF | 94% |
| Antibot | 27% |
| CAPTCHA | 26% |
| JavaScript | 44% |
| Rate Limiting | 22% |
| TLS | 13% |
| Has robots.txt | 81% |
| Blocks AI crawlers | 23% |
WAF dominates at 94%. JavaScript (44%) leads active secondary barriers, followed by Antibot (27%). The remaining three barriers all sit at or below 26% — a concentrated rather than broadly stacked profile.

Computer & Video Games's barrier counts are spread — no single configuration dominates
| % of sites | |
|---|---|
| 0 barriers | 5% |
| 1 barrier | 33% |
| 2 barriers | 32% |
| 3 barriers | 9% |
| 4 barriers | 4% |
| 5 barriers | 16% |
| 6 barriers | 1% |
Barrier counts vary widely across Computer & Video Games sites. Single-barrier configurations are the modal count at 33%, but the distribution is broad. 30% of sites carry three or more.

Simple is the dominant access tier across Computer & Video Games
| Mean recommended tier | |
|---|---|
| All sites | 1.59 |
A mean recommended tier of 1.59 and a median of Simple place Computer & Video Games toward the easier end of the sectors surveyed. 52% of sites are Simple to access; 11% require Moderate or above.

Simple is the dominant tier in Computer & Video Games, but Easy accounts for a significant share
| % of sites | |
|---|---|
| 1 - Simple | 52.5% |
| 2 - Easy | 36.4% |
| 3 - Moderate | 11.1% |
| 4 - Complex | 0% |
| 5 - Advanced | 0% |
Simple (52%) is the most common tier. Simple and Easy together account for 89% of sites, while 11% land at Moderate and 0% at Complex or Advanced.
robots.txt

Most Computer & Video Games sites publish a robots.txt — coverage above the norm
| % of sites | |
|---|---|
| Publish a valid robots.txt | 81% |
81% of Computer & Video Games sites publish a valid robots.txt. The 19% without a file leave crawl policy undefined — a lower gap than the cross-sector average of around 24%.

Computer & Video Games sites name a handful of agents in robots.txt — few commit to comprehensive policies
| % of sites | |
|---|---|
| 0 | 28% |
| 1 | 31% |
| 2–4 | 14% |
| 5–9 | 4% |
| 10–15 | 4% |
| 16+ | 19% |
The mean of 9.8 named agents reflects limited bot-policy investment in Computer & Video Games. 28% of sites name no agents; 31% name exactly one. Only 19% maintain a list of 16 or more named bots.

AI crawlers draw the most robots.txt attention in Computer & Video Games
| % of sites | |
|---|---|
| AI crawlers | 27% |
| SEO / search indexing | 10% |
| SEO audit tools | 20% |
| Commercial scrapers | 14% |
| Social / content scrapers | 3% |
| Archive / research crawlers | 10% |
| Monitoring / uptime bots | 0% |
AI crawlers are mentioned by 27% of Computer & Video Games sites — the leading bot category. SEO audit tools follows at 20%. Figures are percentages of all 100 Computer & Video Games sites including those with no robots.txt.

Uniform per-agent rules dominate Computer & Video Games robots.txt files
| % of sites | |
|---|---|
| Uniform per-agent rules | 56% |
| Path-level mixed rules | 23% |
| Allow-only (no Disallow rules) | 1% |
| Mixed AI posture | 2% |
| Blanket Disallow: / | 1% |
Uniform per-agent rules lead at 56%, with path-level mixed rules at 23%. Mixed AI posture (2%) and blanket Disallow (1%) are minimal.

AI crawlers are among the most-targeted agents in Computer & Video Games robots.txt
| Disallowed | Allowed (whitelisted) | |
|---|---|---|
| * | 66% | 23% |
| GPTBot | 21% | 3% |
| Bytespider | 16% | 2% |
| CCBot | 17% | 1% |
| ChatGPT-User | 14% | 3% |
| ClaudeBot | 16% | 1% |
| PetalBot | 14% | — |
| OAI-SearchBot | 10% | 4% |
| Diffbot | 12% | 1% |
| Claude-Web | 11% | 1% |
| FacebookBot | 11% | 1% |
| YouBot | 11% | 1% |
| Amazonbot | 11% | 1% |
| PerplexityBot | 10% | 2% |
| cohere-ai | 10% | 1% |
| anthropic-ai | 9% | 1% |
| omgili | 9% | 1% |
| AI2Bot | 9% | — |
| Applebot | 8% | 1% |
| meta-externalagent | 8% | 1% |
| Perplexity-User | 7% | 2% |
| Yandex | 7% | 2% |
| Applebot-Extended | 8% | — |
| Timpibot | 7% | 1% |
| cohere-training-data-crawler | 8% | — |
Values are percentages of all 100 Computer & Video Games sites surveyed. The wildcard (*) leads at 66% Disallow. Among named agents, GPTBot, CCBot lead the Disallow list — reflecting direct targeting of AI training and indexing bots.
Industry Cohort

Computer & Video Games is the most accessible sub-category in the Retail & E-commerce cohort
| WAF | Antibot | CAPTCHA | JavaScript | Rate Limit | TLS | robots.txt | Blocks AI | Tier | |
|---|---|---|---|---|---|---|---|---|---|
| Apparel & Fashion | 91% | 21% | 15% | 49% | 54% | 32% | 69% | 4% | Tier 3 |
| Beauty & Cosmetics | 91% | 30% | 36% | 40% | 31% | 30% | 76% | 13% | Tier 2 |
| Computer & Video Games | 94% | 27% | 26% | 44% | 22% | 13% | 81% | 23% | Tier 1 |
| Computer Hardware | 93% | 30% | 20% | 42% | 33% | 15% | 73% | 13% | Tier 2 |
| Computers & Electronics | 86% | 13% | 17% | 34% | 18% | 15% | 73% | 9% | Tier 2 |
| Consumer Electronics | 92% | 27% | 27% | 46% | 29% | 20% | 83% | 9% | Tier 2 |
| Equipment & Supplies | 96% | 27% | 31% | 41% | 26% | 14% | 68% | 8% | Tier 2 |
| Food & Beverages | 92% | 24% | 26% | 51% | 31% | 11% | 68% | 23% | Tier 2 |
| Furniture | 97% | 33% | 28% | 49% | 40% | 21% | 67% | 5% | Tier 2 |
| Jewelry & Luxury | 83% | 28% | 23% | 41% | 42% | 34% | 80% | 9% | Tier 2 |
| Packaging & Containers | 95% | 18% | 35% | 42% | 17% | 11% | 80% | 6% | Tier 1 |
| Retail | 96% | 19% | 15% | 51% | 33% | 20% | 85% | 29% | Tier 2 |
| Sporting Goods | 89% | 26% | 24% | 41% | 49% | 32% | 78% | 7% | Tier 2 |
| Sports | 98% | 11% | 15% | 61% | 23% | 11% | 89% | 33% | Tier 1 |
| Textiles & Nonwovens | 92% | 6% | 38% | 35% | 17% | 14% | 78% | 7% | Tier 1 |
| Tobacco | 98% | 30% | 52% | 38% | 30% | 15% | 76% | 3% | Tier 1 |
| Wholesalers & Liquidators | 94% | 24% | 22% | 44% | 30% | 13% | 80% | 7% | Tier 2 |
| Wine & Spirits | 95% | 24% | 28% | 47% | 32% | 15% | 84% | 14% | Tier 1 |
A median tier of Simple and mean of 1.55 make Computer & Video Games the easiest to access programmatically within Retail & E-commerce. WAF (94%) and AI blocking (23%) are below cohort peers.